![]() ![]() If a player is not standing in a Neurolink, the hatch will explode on the whole raid, dealing lethal damage and inflicting damage down. ![]() The hatch will slowly move toward said player. Generate: A hatch (purple sphere) will appear under Twintania, and a random DPS will be marked.Twintania repeats the following until she is pushed to 74% NOTE: Keep in mind that Shirk may not be available for every Death Sentence, as she casts it fairly frequently. Twintania will repeat this rotation until she is pushed to 74%. After soaking the Fireball, Twintania will use Death Sentence on the tank. I'd recommend assigning a spot to each player to move out to. All players must move away to place their twisters and then collapse into the middle to soak fireball. ![]() Twintania begins the pull with a Plummet on the tank and very shortly do a Twister + Fireball combo. A tank swap is virtually required during the cast. Death Sentence: Tankbuster dealing heavy physical damage to its target, and inflicting a Physical Vulnerability up.Fireball: Twintania will mark a player with a red triangle, and throw a fireball dealing significant magic damage that can be shared amongst the party.Must move away at the end of the cast, as running into any of the small tornadoes results in instant death, and knock back any nearby players into the death wall. Twister: At the end of its cast, Twintania will place small tornadoes under players.Plummet: Cleave, dealing significant physical damage to its target.I'll divide Phase 1 into 3 separate parts, depending on when Twintania drops her neurolinks. As long as neurolinks are somewhat close and equidistant to the middle, in a triangle, any configuration should be fine. This is just one of many possible configurations. Personally, I'd start with mark, followed by mark, followed by mark. The order the neurolinks are dropped doesn't particularly matter, as long as they are in the assigned locations. ![]()
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